Cradlefall

"Down will come baby, cradle and all."

A baby falls into Hell.
To survive, it gets possessed by demons.
Each one grants an ability. Each one corrupts the child.

A metroidvania. Coming to Steam.

The Premise

A Living Child in Hell

By accident, corruption, or cosmic mistake, a crib splits the veil. A living baby lands in Limbo . Not a soul, but a body of flesh. Hell has no paperwork for this.

Possessed to Survive

Shades, fallen entities trapped in Hell, see the baby as a vessel. Each one that enters grants a new ability. Each one takes something in return.

A Race Against Corruption

Hell was not made for the living. The longer the child stays, the deeper it changes. Every circle descended is another step closer to something that may not make it back.

What It Is

Where We Are

Cradle Fall is in early development. The design is locked. The story is written. The code is being built in Godot. There is no trailer yet, no polished screenshots, no release date.

What exists right now: a working prototype with movement, combat, and the first zones of Hell. A small team, one developer and one artist, building something ambitious and slightly unhinged.

If this sounds like the kind of game you want to exist, follow along. The journey down is just beginning.

Follow the Descent